What is Apex Legends?
Apex Legends is like Fortnite, is a free-to-play shooting game where you fight through a field of competitors to be the last player standing. It’s available for the computer, Xbox One and PlayStation 4. not like Fortnite, you cannot play it on smartphones or tablets yet. And it does not have cross-platform support, which means you’ll only play against people with a similar system you have. (One of Fortnite’s biggest benefits is it lets anyone play against each other no matter what device they are using.) Apex Legends feels more like a traditional first-person shooter game, like call of Duty or battlefield, the latter of which has been a big Ea franchise, but it provides these games a sci-fi twist. Fortnite has a more cartoonish look.
Apex Legends is a battle Royale game borrowing ideas of the hero shooter, taking place thirty years once the events of Titanfall 2. Apex differs from most battle Royale games by incorporating Legends, predefined heroes with distinctive skills that fall into roles like Offense, Defense, Support and Recon. Players are grouped into squads of 3, each player choosing a unique Legend in turn, and every match features up to twenty teams competing. All teams begin with no equipment and are flown over the game’s map via dropships from a random direction from which they drop onto any spot on the map they’ll reach. teams scour the game map for weapons and other equipment while fighting to be the last team standing, all while staying within an ever-shrinking safe zone on the map. A player may be downed into a vulnerable bleed-out state, leaving them only able to crawl for cover or reach a squadmate, who will revive them. If the player bleeds out, or an opponent uses a finisher move on them, they’re then eliminated, dropping their equipment to be empty and a banner. The player will potentially be respawned if their squadmates recover this banner and take it to a Spawn Beacon, scattered on the map, during a limited quantity of time. Apex features both voice-chat communication with teammates and a contextual single-button communication approach that allows a player to ping features of Map like weapons, opponents, or rally points.
Apex Legends is free-to-play and supported through microtransactions, giving the player the opportunity to customize their selected character through various cosmetic things for Legends and weapons, voice lines, and in-game banners. New cosmetic things may be earned from opening Apex Packs, the game’s version of loot boxes that contain a random assortment of rewards, or spending the in-game currency Crafting Materials, that are gained through Apex Packs. Apex Packs are freely earned because the player gains experience levels. in addition, players freely gain Legend Tokens for playing matches as well as for leveling, which are used to unlock new Legends and certain cosmetic things. Apex Coins (A Final Currency), is bought with real-world funds and can be used to buy Apex Packs, unlock Legends, or purchase specific cosmetics. Respawn plans to supply battle passes in the game’s future which reward players with new seasonal cosmetic things by completing in-game challenges.
Respawn entertainment had previously created both Titanfall (2014) and its sequel Titanfall 2 (2016) while an independent studio; Electronic Arts supported the publishing of those titles, and in 2017 then acquired Respawn. both Titanfall games had been critically praised and had strong player followings, but didn’t achieve appreciable sales metrics.
While Respawn had started work on a potential Titanfall 3 game, they had been watching the landscape of gaming community around 2017, about when Playerunknown’s Battlegrounds started to take off and popularized the battle royale genre. Respawn had already tested Titanfall concepts in a survival game format that they found worked well, and started experimenting with these ideas in a battle royale framework, though realized quickly that having the pilotable Titans would be highly harmful to those on foot in battle royale, and instead focused on creating strong character classes that fit within the Titanfall universe. in addition, Respawn needed to pursue a game that will take advantage of the potential revenues in free to play games, and came up with the concept of Apex, putting the majority of the studio’s effort to make an initial strong release and forgoing further development of a Titanfall 3. Ea had skepticism in this approach and considered it risky, according to Respawn’s Drew McCoy, but the success of Fortnite Battle Royale showed that such approaches were possible.
In a distinctive move for Ea, Respawn kept the development of Apex Legends as a secret until its announcement; McCoy stated they needed players to form their own opinions of the game instead of from online forums, so encouraging players to try the game instead of relying on marketing and other pre-release promotional content.
Apex Legends is inspired by many shooters of the last decade: Bungie’s Halo and Destiny that incorporated engaging combat systems with an evolving narrative, Ubisoft’s Tom Clancy’s Rainbow Six siege that demonstrated the use of distinctive categories to dynamically change an otherwise easy formula, and Blizzard Entertainment’s Overwatch for refining the hero shooter concept. the game is built on the source engine, a similar as used for the previous Titanfall games. The smart system was refined by playtesting the game for a month without the use of voice chat and using randomized names to experiment how they anticipated most players would experience the game.The team tested changing some of the enumerated features like map size, the number of players in a match, and squad size, and found that sixty players in squads of 3 on the shipping map were the most fun to play, according to Respawn’s CEO Vince Zampella. Respawn has not ruled out providing new maps or alternate game modes in the future.
McCoy confirmed plans to implement cross-platform play into Apex Legends in the future. while this is planned, cross-progress and cross-purchases don’t seem to be possible due to hardware limitations. McCoy also declared that they might also eventually like Apex Legends to come to iOS, android and Nintendo Switch, though it’s not presently planned.
Tencent has declared that they’re working with Electronic Arts to bring Apex Legends to China, helping to work the game through the country’s strict approval process.
Within the game’s map, players found at least one little plush toy of the Loch Ness Monster, nicknamed Nessy, that had been also used in numerous Titanfall maps, and if shot at by a player, a brief message seems in the kill feed. Respawn’s community managers have acknowledged that there may be a bigger secret tied to those in the game.